A turn-based roguelike about renting weapons and venturing into a forest full of monsters. The key idea: your weapons are rented, and if you can’t pay, the debt collectors show up.
I led a team of 9 (2 programmers, 2 artists, a writer, a sound designer, a composer, a manager, and me). I came up with the idea and handled game design, documentation, prototyping, and programming.
The project reached the finals of the “Start the Game” accelerator in 2024.